The advancement of technology has impacted many industries. Even the gaming industry has also experienced meaningful changes by introducing several techniques and features to improve users' experience when playing online games. A survey conducted for Gamezone reported that 64% [1] believe social networking sites such as Facebook, Twitter or YouTube are helping build up an audience who have not previously used them on their platforms. The research found a greater percentage than ever before believing in digital natives with respect "social media is like becoming addicted to drugs". However this belief remains fairly static even though usage among teens worldwide continues its steady rise from roughly 6 million daily visits at mid-2009 (a quarter fewer than three years earlier) down considerably during 2009-'10 due mainly because of increasing popularity amongst adolescents aged 14 to 17.[2][3]. Despite constant growth in both advertisin